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About Me

Hi, I' m Madison!
3D Animator and Motion Capture Specialist
I’m an animator who lives at the intersection of motion capture and gameplay. Whether it’s cleaning raw mocap data, retargeting performances, or hand-polishing moments in Maya, Motionbuilder, or Unreal, I love making characters feel alive and responsive; I'm a believer in collaboration, problem-solving, and pushing animation past “good enough” into something memorable and elusive.
Let's make something amazing together! Check out my resume below!
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